Ramming speed!
µ-hack » Devlog
Updates
- Remove the "Not equipped" text from the inventory UI.
- Entity inventory has been upgraded from a list to an Inventory object.
- Inventory slots are now composed of ItemStack objects in place of raw Items.
- The overworld has arrived! Read the sign for more info.
- rangeOfVision = perception / 2.
- Use the "e" key followed by an arrow to examine the tile in that direction.
- Use the ";" key to activate a selection cursor. Move the cursor around to inspect a tile. `enter` for more details.
- Used page flipping to get a good performance boost, and knock out the jagged entity movement bug.
- Bonus: The game is almost playable from the browser!
Known Bugs
- If you crash the game then immediately restart it, it gets really laggy and has rendering artifacts.
- Probably related to page flipping.
Files
micro-hack-html5.zip Play in browser
Version 6 Apr 06, 2023
micro-hack-linux.zip 39 MB
Version 6 Apr 06, 2023
micro-hack-windows.zip 37 MB
Version 6 Apr 06, 2023
micro-hack-mac.zip 58 MB
Version 6 Apr 06, 2023
Get µ-hack
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µ-hack
Traditional roguelike written for the Mini Micro.
Status | Prototype |
Author | treytomes |
Genre | Role Playing, Adventure |
Tags | 2D, Dungeon Crawler, Exploration, Fantasy, Retro, Roguelike, Singleplayer, Top-Down |
More posts
- Oh rats!Mar 31, 2023
- New UpdateMar 30, 2023
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